Showing posts with label concept. Show all posts
Showing posts with label concept. Show all posts

Tuesday, April 26, 2016

Design Work - Cyclops Concept 01

Hey there!

I've been trying to stay busy lately with more and more game development and what-not and as a result, I've been making more of pretty much everything.

Currently, I'm working on creating 3D environment assets for 'Blade Born' by Talos Studios.
Our other games 'Corruption Kings' and 'Root Canal' are basically on ice for now until we can revisit and possibly restructure them.

But, that doesn't mean I can't continue working on some of my solo/side projects!

One of my more recent ideas I spewed forth is a more classic, yet comedic barbarian RPG with strong fantasy elements in an isometric perspective. Think Diablo or Fallout 1&2 for a general idea. Depending on how well my test builds go, I'll either be making the game in 3D using Unity, or as a 2D game using Construct 2 or Game Maker Studio.


These concepts are for the cyclops' in the game. I wanted to step away from the classic look they're given with the oddly placed eye and nose and make something that really stands out as a new, unique take on the monster race while still feeling organic.

Hopefully I can get this project off the ground here soon, but in the mean time, I'm going to continue fleshing out my design document and art bible for the game and as I do, I'll keep updating with monsters and shtuff.

Until next time,
Dave

PS. If you're a bad-ass programmer that wants to team up on some side projects, hit me up and maybe we can churn out some cool stuff!

Thursday, December 17, 2015

Games Updates - Dec 2015

Oh wow, it has been a while since I updated, huh?

So lets see, what have I been working on this fine year?

Joe and I were contracted to do the art on a game, "Spellblast" which will hopefully go into Steam Early Access here soon. It's a hybrid edutainment/SHMUP game where players fight off gruesome aliens while collection letters and forming words to progress. Pretty interesting concept and its been hectic making the art, but it's been a blast!

The player fights the majestic space norwhalicorn in Spellblast
Ont top of that, we've been chipping away at a few projects in our spare time including "Root Canal" and "Wreckin' Ball".

"Root Canal" is nearly completed and will be an in-browser game for all to enjoy for free. Gameplay, it's similar to games like "Flappy Bird" and "Jetpack Joyride" and can be played with a single button. Hopefully once I get less-lazy, I'll finish it off and upload it to a few online arcades and maybe Facebook. Check back every so often and I'll be sure to let you know where you can play it when it's live.

Here we see the dentist using a water-pick

And then "Wreckin' Ball" is a basic sports game that is in very early pre-alpha (ie. not really feature complete playable yet, but we got somethin'). It'll be a multiplayer focused, 2.5D, violent, quick/casual game that has the potential for more competitive play-styles that we're sure will be a hit with players.
While I don't have a screenshot I'm willing to share at this time, I'll give you all a small taste in the form of a concept...

WOO! SPORTS!

But yeah, that's whats in the works that I can share. "Corruption Kings" is still being worked on, but its taken a back-seat to other, more beneficial projects that came up. 
All in all, we've got a few games in the air at any given time.

I'll update more when we've got more to share.

Until next time,
Dave

Wednesday, December 4, 2013

Foxy 70's Detective!

Foxy 70's Detective
Yet another quick sketch!

This time it's a strong and empowered female detective.
...
I'm not just pandering to viewers with scantily clad women...really.

Maybe I'll keep up this daily sketch thing going...

Until next time,
-Dave

Tuesday, December 3, 2013

Female Robot cross-section.

Just posting some of my practice sketch work.

Tomorrow, I post more.

Until then,
Dave