Showing posts with label gentleman. Show all posts
Showing posts with label gentleman. Show all posts

Friday, February 8, 2013

Fisticuff Gentleman - Another Update!

Welcome again ladies and gentlemen to the latest update for "Fisticuff Gentleman"!

Since my last update like 2 days ago, I've been working on animations and asset creation, so the image below is a mock-up of the game, but it should give you a good idea of whats going on.

Classy as hell, am I right?
Now when it comes to game play, I'm pretty dang sure I'll just boil it down to a single-stage fighting game with story driven fights. For example, we start with the Fisticuff Gentleman escorting Ms. Lady through the park when they're approached by an uncouth man making advances at Ms. Lady. Then, Fisticuff Gentleman challenges the man and boom! they fight. Once the player wins the fight, the story continues until Fisticuff Gentleman needs to defend Ms. Lady's honor again.

Pretty straight forward, huh?
Check back often as I will you all updated on the progress!

Until next time,
-Dave
My favorite color is grey...

Monday, February 4, 2013

Fisticuff Gentleman - Teaser

Hey there!

So I've been relatively absent from my blog for a bit and as some of you may not know, I love to make video games. And for the last couple of weeks (maybe even months), I've been working on prototypes and little things that make me giggle like an idiot. These things take time to build, ya' know.

One project that I'm lovin' that I literally just started working on was inspired by a little joke in a conversation I was having with a buddy of mine. I call it "Fisticuff Gentleman"!
watermarks aren't part of final design
pretty damn dapper though, right?
"Fisticuff Gentleman" is an old-school beat-em-up/fighting game where your play this dapper chap (see above) and you must protect a young woman's honor by hurling eloquent insults and bone-crushing fists into the faces of your opponents!

I'm making "Fisticuff Gentleman" in the Construct 2 engine since it's a great tool for non-programmers and programmers alike!

I'll be releasing the first level as a stand-alone executable as soon as it's done and if enough people like it, I'll keep going and eventually release it on Android devices and as a complete stand-alone for PC.

I'll update again later this week with a screen-shot of the gentleman in action!

Until next time,
-Dave
If you want me to work on a game with you, let me know in the comments!