Showing posts with label mobile. Show all posts
Showing posts with label mobile. Show all posts

Monday, June 3, 2013

Pocket Prison: Kim Jong Un

Hey there internets, haven't talked to you in a bit!

Wanna know why?

Me and the guys have been working on some games and stuff, one of which is a digital pet/prison game where you have to care for North Korean leader Kim Jong Un!

(Start Screen! Woot!)


I know what you might be saying. "Isn't that in bad taste?" or "Aren't you afraid of back-lash?"

Well, maybe yes, maybe no.

Now, we don't want to offend anyone and certainly aren't trying to stir up any trouble, but we do want to bring some awareness to the treatment of prisoners around he world; not just North Korea, but everywhere.

Mostly, we just want to spark some conversation about some world issues.

If the game is well received, we intend to create other versions with a wide array of world leaders.

Pocket Prison: Kim Jong Un will be first released on PC and if Apple lets us, we'll be releasing on iPhone, iPad, and iPod devices soon!

That's some exciting stuff, huh?

Screen shots and other goodies will be coming within the next couple of days!

Until next time,
-Dave
(Lemme know what you think!)

Monday, May 6, 2013

Secret Project - Preview

Hey everybody!

As some of you may know from previous posts I've made, the team and I are working on another game that should be leaps and bounds ahead of our last one.

Here is a lil preview image I'm going to share!

Who could it be?!
Here is some info/hints about the game.
  • It's built in Unreal Dev Kit
  • It's being released for iPhone and iPad
  • It'll bring awareness to certain issues around the world
  • It's a simulation (of sorts)
  • Some of you will love it
  • Some of you will hate it (but most of you will love it)
I think that's all I'm willing to share at this point. We've got this thing pretty well under control and should be coming out early this summer. In my opinion, this will be the first game to put us on the radar as a contender in the games world.

Speaking of our games, Jake put up a good post-mortem of Super Monster Dance Party over on his blog that sums things up pretty nicely about some of the issues we faced with it's development as well as some of the persistent bugs that remain in the game. From my perspective, we accomplished our goal for the game which was to release it. It may not be the best game out there, but it has pretty kick-ass music and its safe for kids to play. 

Aside from that, it was a little awkward just like so many other firsts in life. Don't get me wrong, the team did awesome, but like Jake says in his post, we learned a lot from the experience. The best thing we gained from it was game dev cycle knowledge and for me personally, really learning what it takes to complete a project. 

Anywho, what else was there? Oh yeah, I completed (some more) work on a character that I came up with nearly 2 years ago called Donkey Punch... yeah, a bit juvenile for someone whose nearly 30, but hey, who cares?

Check him out!

Donkey Punch WIP
He's still a work in progress right now as I need to skin his revolver, add detail to his hat, add in his teeth, and of course rig him for animation, but I don't really know what I'll use him for...I mean, I didn't touch the model in over a year and haven't really considered what I was making it for, but I guess practice is a thing, so there is that...

If you have an idea for what (PG-ish) thing ol' Donkey Punch here can be used for, let me know in the comments down below.

Until next time,
-Dave
(Been thinking about it more and more and I think I might finally set up a YouTube channel. Maybe with 3D modeling tutorials and first impressions...)

Monday, April 29, 2013

Super Monster Dance Party! - Release Tomorrow!

Hey everyone!

Sorry for being absent for a little bit, but that's because me and the team have been working hard on our games, including Super Monster Dance Party which comes out tomorrow, April 30th!

We've got the game buttoned up and ready to go! All we have to do is put it down for long enough to upload it to the Google Store!

Keep a look out for it in your Android phone's Google store and do us a solid and give it a shot!
It's only $0.99!

Until next time,
-Dave
(Sleep is something that should happen soon...)